Friday, January 12, 2024

The First Puppet Rigged Shows I'm aware of

As much as I vehemently despise puppet-rigged animation for 2D animated shows, I will have to admit, I just can't get away from them.

Just like how Clint Basinger from LGR can't get away from the 1994 DOS game DEPTH DWELLERS.

It's not that I don't like Puppet Rigs to begin with. Criticism of the continued push for the Calarts Style..... or more like MODERN CN ART STYLE aside, Puppet rigs are here to stay but I can choose to refuse to design my characters based on style.

My fierce resistance to puppet rigs is more geared towards animation acting stagnation where the animator is forced to use the same overused acting principles just because the rigs say so.

If I had no choice but to use puppet rigs, I'm finding my own style of acting. I fiercely believe that an artist should have their own signature acting style.

 If Disney's Nine Old men or Warner Bros' Termite Terrace animators can have their own acting styles for their characters, why can't modern animators?


Anyway, getting back into topic, Puppet Rigged shows I'm aware of?

It's been a while but I distinctively remember this one show I used to watch on Treehouse Tv called TOOPY AND BINOO...

That show was..... I wouldn't say an acid dream for kids but it was quite something.

What set TOOPY apart from today's rigged shows is the fact that the animation is tweened whereas todays shows set the keyframes to linear just because tweening the keyframes looked unnatural.


There's another show from back in the day that I knew used PUPPET RIGS.

JACOB TWO-TWO.

That was another show of it's time. It really has been while since that show aired in the mid to late 2000s. 


I've got a list of other shows that used puppet rigs but the list would be so long, and I have a severe lack of photos to back them up that it might not be worth my time to get them.


Back then, even a lot of shows at the time were still animated frame-by-frame with only a few shows moving into puppet rigs.


Little did I know at the time was that animation in North America was veering into a territory that some aficionados like me dreaded, which would explain the mass exodus of animation viewers switching to Anime in the 2010s.

And that had little effect in executives and showrunners veto power which would explain all those design and acting mandates I see in todays shows.

And you know what, I take back my previous comments on Executives and showrunners. I actually blame it all on the Economic Recession of 2008.

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